J. WOODS AUDIO
Celeste Sound Re-Design Project
Sound Design Portfolio
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Composition Demo Reel
Audio to Video Compositions
Rivals of Aether Re-Composition
My original re-composition of a few stages in the indie fighter Rivals of Aether.
Celeste Level 1 Audio Implementation: Music
A showcasing of the music (titled "Frustration") I arranged, produced, and mixed for Level 1 of Celeste using FMOD Studio. Definitely a different direction compared to the original music of the game. Enjoy!
Burnout 3 Re-Composition
A compilation of original scores I composed for various stages of the Xbox and PS2 game "Burnout 3: Takedown!" as a personal, fan project.
A complete soundscape rework of Scott Farrell's Bristled animation! All sounds, music, and voice work within this project has been recorded, edited, performed, and produced by me.
Celeste Prologue Sound Capture
A quick showcasing of the audio I have (so far) implemented into Celeste's menu/world-map and Prologue using FMOD Studio.
Audio Only Compositions